OutbreakAR privacy policy
Last updated: 5 November 2026 (1.9.0 Android beta). This policy covers the private and closed Android beta operated by DeltaT AI Ltd.
OutbreakAR uses your camera, device movement and foreground location to make an AR survival game respond to your surroundings. This beta has no player account, multiplayer service, advertising system or real-money purchase system. Game progress is saved on your device. Map services and optional Google hand-tracking diagnostics also involve network communication, as explained below.
Location and game progress
With location permission, the game reads your current position, accuracy, speed and sample time while you play. It uses these to select a nearby map region, apply area-specific resource chances, check that you are near your chosen base or camp, and support physical travel between regions. The game does not request background-location permission or save a continuous GPS movement trail.
The device-local save includes inventory and survival progress; the coordinates of bases, camps and workbenches you deliberately establish; your active and pending travel regions and travel choices; and limited operational timestamps. It also saves pseudonymous identifiers and outcomes for approximately 100 m search areas so returning or restarting does not provide fresh loot immediately. These identifiers are derived with a random per-save salt and are not a promise of anonymity. Expired search records are removed during normal game maintenance, with the current active search retained while needed to finish it safely.
If the installed version cannot read a saved game, the unreadable copy is kept unchanged in the same private on-device storage so that it is not lost when a new game is saved; the game tells you when this happens. Kept copies are never uploaded and are removed by Erase game.
Downloaded area packs contain public map features and their region bounds. The app retains the current and, when needed, pending pack. The in-game map draws these downloaded features, or a plain local grid, on your device; it does not request map images from a tile service. Area-pack requests expose the requested area and ordinary connection information, including your IP address, to the provider.
The optional on-screen diagnostics panel shows live values such as GPS sample age, accuracy, frame time and save timing. These values are not saved or sent. The separate Test reports feature can send selected typed values after you pair the app and explicitly start a recording, as described below.
Optional test reports and office practice
Office practice uses a separate temporary survivor, synthetic scenery and virtual movement. It does not read live GPS or change your saved inventory, places or search outcomes. Exiting discards the training survivor.
After pairing through a one-time code from the private PC console, you may start
a foreground debug recording for office practice or normal live play. Reports
go by HTTPS to api-meowpatrol.deltat-ai.tech/diagnostics, the first-party
DeltaT AI collector on the hosting PC. This uses Cloudflare's existing network
ingress, which receives normal connection information such as IP address.
The collector's read/delete console is accessible only on that PC.
Reports include random report/pairing identifiers, app version/build, phone model/OS, unverified device start time, relative event timing, frame performance, GPS quality and age, aiming direction, target distance and typed action outcomes. Only office reports include synthetic local positions. No absolute GPS location, place names, account identifiers, saved-game payloads, arbitrary logs, microphone audio or real-camera images are included. These reports are pseudonymous, not a promise of anonymity.
Synthetic scene snapshots are off by default and require enabling during each office debug session. They show only the separate rendered practice world, without menus or camera frames from your surroundings. At most 24 reduced-size images are sent per report, no more often than every 30 seconds. Snapshots are unavailable in normal live play. Pausing, opening the practice menu, backgrounding, stopping or leaving the lab disables snapshots. Resume does not enable them again. Requests already received by the PC remain until deleted or expired.
Pairing capabilities and pending report data remain only in app memory. Closing the process loses them and requires a new pairing code. The bounded queue may drop older events; visible counters show sent, pending and dropped items. An unavailable collector does not prevent play. Debug recording pauses in the background and requires explicit resume; it never resumes on process launch.
Detailed events remain in the separate PC collector for seven days, summaries and report metadata for 90 days, and synthetic images for 24 hours. Cleanup runs at startup, hourly and before console reads; a PC outage delays cleanup until the service resumes. This store is excluded from gameplay database backups. The PC console can revoke an app pairing and delete all its reports/images. Discard unsent removes the app's pending report only; it does not retract received data. There is no automatic always-on Outbreak recording in this beta.
Camera, motion and optional hand tracking
Camera frames and motion data support the live view, aiming, local AR tracking and environmental effects. OutbreakAR does not record or upload camera images, video or microphone audio. The Android app does not request microphone access.
AR features use Google Play Services for AR (ARCore), provided by Google under the Google Privacy Policy. Google describes its processing in How Google Play Services for AR handles your data. This beta does not use ARCore Cloud Anchors or the ARCore Geospatial API.
Camera hand tracking is optional and disabled until you enable it after its notice. It uses Google MediaPipe Tasks to process input images on your device. Google states that MediaPipe does not send those input images to its servers, but sends API usage and performance metrics to Google for service measurement, debugging, maintenance and improvement. See the MediaPipe privacy notice and Google Privacy Policy.
You can disable hand tracking in Help / Setup or Controls. This stops the hand session and further frame submissions; an in-flight frame may finish while its resources close. Diagnostics already queued by the SDK may still be sent. Disabling does not retract information already sent to Google. Touch controls and phone-based aiming remain available without camera hand tracking.
Network services
The beta requests public area data, derived from OpenStreetMap, from the Overpass
service at overpass-api.de. It does not use a map-tile service or a map API key.
The provider receives the requested area and network request metadata. Its
handling is described by the Overpass service information.
The map data is OpenStreetMap data licensed under the ODbL; see also the
OpenStreetMap Foundation Privacy Policy.
Provider policies and availability are outside the game's local save system.
The game's privacy, support and download pages use web hosting. Visiting them creates normal web requests to the hosting provider, Cloudflare. See Cloudflare's privacy policy. Opening a link does not automatically send your game save or camera frames.
Unity's optional analytics, advertisements and performance reporting are disabled in this beta. This does not disable the separate Google SDK processing described above. We do not sell game information or use it to target advertisements.
Your controls, storage and deletion
- You may decline camera or location permission or revoke it in Android Settings. Related AR or geographic features will be unavailable; simulator play remains.
- Erase game deletes the current game save, its backup copy, any kept unreadable copy and the legacy save. It removes saved progress, selected place coordinates and saved search/travel state. Comfort settings, hand-tracking choice and downloaded maps are separate.
- Clear downloaded area maps, in Help / Setup, removes the downloaded current and pending area packs and their temporary files, and pauses future area-pack downloads until you choose Resume area downloads. It preserves your game, travel access and the small local request counter/backoff record. No other map service is contacted.
- Android's Clear storage for OutbreakAR removes its app-local save, settings, downloaded data and local SDK storage. Data previously received by an external provider is governed by that provider's policies and controls.
Game progress and chosen place coordinates remain until changed in play or erased. The beta requests that Android exclude app-owned data from cloud backup and device-to-device transfer. There is no game cloud-save or cross-device recovery service. Keep this in mind before erasing data, uninstalling or changing devices.
We do not automatically receive your save or a player location history. If you choose to contact support or share a screenshot/report, share only information needed to explain the issue and avoid private location or camera details. Your chosen support channel will process the information you send.
Contact and changes
Contact DeltaT AI Ltd. through OutbreakAR support for privacy questions or help with local deletion. The current policy is available at OutbreakAR privacy. We will update this policy and relevant in-game notices when beta data handling changes. Enabling a future account, multiplayer or payment feature would require an updated explanation of its data handling.